Lanara Lighthand

A blond haired half-elf,she carries a holy symbol of the elven god.

Description:

Lanara Lighthand

Female Half-Elf Cleric 2
Chaotic Good

Strength 14 (2)
Dexterity 16 (
3)
Constitution 16 (3)
Intelligence 10 (
0)
Wisdom 18 (4)
Charisma 14 (
2)

Size: Medium
Height: 5’ 2"
Weight: 145 lb
Skin:
Eyes: Green
Hair: Light Blonde

Domains: Good Protection

Energy: Positive [Healing / Turns Undead]

Total Hit Points: 21

Speed: 30 feet

Armor Class: 19 = 10 +3[dexterity] +4[Scale] +2[Shield]

Touch AC: 13 Flat-footed: 14

Initiative modifier: 7 = +3 [dexterity] +4 [improved initiative]
Fortitude save: +6 = 3 [base] +3 [constitution]
Reflex save: +3 = 0 [base] +3 [dexterity]
Will save: +7 = 3 [base] +4 [wisdom]
Attack (handheld): +3 = 1 [base] +2 [strength] Longsword 1d8
2
Attack (unarmed): +3 = 1 [base] +2 [strength]
Attack (missile): +4 = 1 [base] +3 [dexterity]
Grapple check: +3 = 1 [base] +2 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.

Languages: Common Elven

Feats:

Improved Initiative

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 0 =
+0

Balance Dex* 3 =
+3

Bluff Cha 2 =
+2

Climb Str* 2 =
+2

Concentration Con 5 =
+3
+2
Craft_1 Int 0 =
+0

Craft_2 Int 0 =
+0

Craft_3 Int 0 =
+0

Diplomacy Cha 4 =
+2
+2 [half-elf]
Disguise Cha 2 =
+2

Escape Artist Dex* 3 =
+3

Forgery Int 0 =
+0

Gather Information Cha 4 =
+2
+2 [half-elf]
Heal Wis 8 =
+4
+4
Hide Dex* 3 =
+3

Intimidate Cha 2 =
+2

Jump Str* 2 =
+2

Knowledge (religion) Int 2 =
+0
+2
Listen Wis 5 =
+4
+1 [half-elf]
Move Silently Dex* 3 =
+3

Perform_1 Cha 2 =
+2

Perform_2 Cha 2 =
+2

Perform_3 Cha 2 =
+2

Perform_4 Cha 2 =
+2

Perform_5 Cha 2 =
+2

Ride Dex 3 =
+3

Search Int 1 =
+0
+1 [half-elf]
Sense Motive Wis 4 =
+4

Spellcraft Int 2 =
+0
+2
Spot Wis 5 =
+4
+1 [half-elf]
Survival Wis 4 =
+4

Swim Str** 2 =
+2

Use Rope Dex 3 =
+3

  • = check penalty for wearing armor

Zero-level Cleric spells: 4 per day

First-level Cleric spells: 3 (2+1) per day +1 from a domain:

Half-Elf:

Immune to magical sleep +2 racial bonus on saves vs. enchantments Low-light vision (darkvision if half-drow) +1 racial bonus on listen, search, and spot checks +2 racial bonus on diplomacy and gather information checks

Cleric:

Alignment Aura (Good) Spontaneous Casting (heal) Turn Undead (5x/day) High wisdom gains bonus spells daily Domain choices give additional abilities Spells Prepared Cure Minor Wounds x2 Light Detect Magic Cure Light Wounds x2 Shield of Faith Sanctuary Protection from Evil

Can give +2 to save 1/day
Cast Good spells at +1

Class HP rolled
Level 1: Cleric 8
Level 2: Cleric 7

Bio:

Lanara Lighthand

Illyrian Shadow firefly936